All posts for July 2015

After The Party Dept.

Home again, home again, jiggity jig. More about the post-vacation me.

By Serdar Yegulalp on 2015/07/29 10:00

Otakon kept me busy for the past week or so -- see here for more on that score; it was the fun kind of busy -- so not much blogging taking place. Some catch-up, then:

  • MeTal, my "WordPress killer" / "Movable Type slayer" blogging system, is now running provisionally on the same server you are reading this. It isn't being used for live production, just testing, but that by itself is a milestone. I was able to load it onto a completely different system, boot it up, and use it to publish a blog. There's still a huge amount of refinement left until it becomes a product someone else can use, but it is no longer a lab toy. Yeah!
  • Outline for next novel, Palace of the Red Desert, is getting glanced at by a couple of different people. A potentially risky move, but an experimental one. I normally don't solicit feedback this early in the production process for any novel, but I wanted to roll the bones this time and see if early feedback would be of any use. Nothing says you have to accept someone else's advice, but it's tempting to choke it down when it sounds better than anything you came up with yourself.
  • Over at Ganriki, we passed not one but two Patreon funding milestones for the site. The whole thing has been rather sudden, but in a heartening way. (Looks like Kill la Kill will be the show reviewed as a reward for the current influx of patronage.)
  • One nice thing about having to travel intermittently for work is how much reading you end up getting done thanks to enforced downtime without connectivity. So, stuff I've been reading lately: Mumbo Jumbo, Cotton Comes to Harlem, the Prophecy manga (look for more about that at Ganriki soon), Hard to Be a God (got the movie in as well), Satoshi Kon's Dream Fossil collection. I also tried reading ZeroZeroZero, the latest from Roberto (Gomorrah) Saviano, but it's horribly self-indulgent stuff, the sort of New Journalism that makes you long for the Bad Old kind. Gomorrah worked because it was at least as much about Saviano's quest as anything else, but Zero³ just feels like it's about Saviano and how dash clever he is on paper.

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Tags: real life

Genji Press: Projects: The Idea Factory Dept.

How I go about creatin' that creative stuff.

By Serdar Yegulalp on 2015/07/17 19:00

An earnest question: "What is your writing process like? That is, from "I have an idea!" to "Time to put this on Amazon!" how do your stories typically unfold?"

I said it deserved a more detailed answer, so here we are.

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Tags: Flight of the Vajra Palace of the Red Desert creativity writers writing

Genji Press: Projects: An Arrow In The Air Dept.

On preparing for my next big writing adventure.

By Serdar Yegulalp on 2015/07/15 13:00

Earlier this week I completed the first end-to-end outline of The Palace of the Red Desert -- not a complete outline, but the first one that covers all the plot territory from A to Z. The next move is to step through the document and flesh it out -- go over it obsessively, see how things I wrote earlier need to be revised in the light of things I wrote later, add details I missed previously, make notes to myself about what to emphasize, and so on.

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Tags: Palace of the Red Desert writers writing

Unthink For Yourself Dept.

Sure, maybe Zen is "irrational", but who's complaining?

By Serdar Yegulalp on 2015/07/14 10:00

Form Vs Essence | Hardcore Zen

For thousands of years across a variety of cultures, people who meditate have tried to put their experiences into words that they hoped others who did not meditate would get. Because our entire way of understanding life, the universe, and everything is fundamentally wrong, these teachers were forced to speak in metaphors. But all of the best Buddhist teachers said this quite explicitly. ... If we learn to read the words of ancient Buddhist teachers in that spirit, we no longer see them as doctrines that must be accepted on faith alone but as attempts to tell us about an experience that is not easy to put in words.

The fact that something is not easy to put into words bothers some people, but I wonder why. Is it because of the inexpressible nature of it, or because they have to go through the trouble of finding out themselves, and are not even sure they'll get anything for their trouble?

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Tags: Buddhism Zen philosophy rationalism science

Big Ticket Dept.

On taking superhero movies seriously (because billion-dollar box office isn't serious enough, I guess).

By Serdar Yegulalp on 2015/07/10 11:00

The Misplaced Nostalgia for Movies Like “The Graduate” - The New Yorker

... such apparently anodyne studio fare as today’s plethora of superhero and comic-book movies are so often fascinatingly and intricately political, and why it’s worth paying attention to them and taking them seriously, despite the often-decried inanity of their subjects or sub-adult tenor of their themes. But this, too, involves looking at them with an eye that differs from the nostalgic exaltation of traditional Hollywood methods and manners.

This isn't a bad essay, since it puts forth a brave idea: dramas like The Graduate do in fact still get made. One thing Brody leaves out, though, is the place of promotion in all this -- what productions studios choose to push.

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Tags: criticism critics marketing movies

Roughly Re-Drafted Dept.

Rewriting an outline: Head, met wall.

By Serdar Yegulalp on 2015/07/07 13:00

Holiday schedule and trying to disentangle the outline for Palace of the Red Desert (plus work, plus some distractions on Les Twittars) kept me away from these here pages for a few days. Of the aforementioned, Desert was the thorn in my side that was both the sharpest and most deeply piercing.

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Tags: Palace of the Red Desert writers writing

The Long Form Pt. 2 Dept.

On writing long vs. writing short: Picking the subject matter.

By Serdar Yegulalp on 2015/07/03 13:00

In my last post about doing long-form vs. short-form work, I singled out a few reasons on my end why I picked the former over the latter, and what I felt it had done for me. Here, I'm going to talk about some of the things I ask myself that help me settle on the subject matter for a long-form story.

1. How rich is it?

By "rich" I mean this: How deeply can I dig into the idea? How much storytelling fuel does it provide me with?

Obviously this is going to vary widely depending on the person doing the digging; if you aren't a student of modern politics, for instance, you're not going to see as much potential in a counterfactual story about JFK or MLK not getting assassinated than someone who compulsively reads most every piece of respectable nonfiction published on those subjects. You always bring something to the table. But what's already sitting on the table also matters deeply.

Right now a friends of mine and I are discussing a story that revolves around a single, very simply idea, from which an absolutely staggering amount of material could be gleaned. We don't know how it's going to be executed, but we do know it'll be possible to go buckwild with it.

2. How normative is it?

My original definition was "how broadly does the idea affect things?", but that only works for obvious what-if stuff. The real meaning of "normative" seems to be "how broadly does the idea force us to reassess things?"

The real what-if for Flight of the Vajra* wasn't "What if matter could be made as malleable and programmable as computer code?" (although that is in there), but "What if humanity, after providing itself with unimaginable physical comfort and material power, couldn't figure out what the hell to do with itself after that?" I thought that stating the question that way -- making the nascent dilemma explicit -- was the better way to frame the story.

3. How urgent is it?

Fishing metaphor. Sometimes, you land what seems like a kicking good idea for a story, and it just lies there at the bottom of the boat. Then sometimes you land what to other people would be a relative minnow, but it just won't stop thrashing around in your mind. It nags at you to be told the way a bad toothache forces you to head for the dentist.

Urgency is subjective, in the same way that curiosity about subject matter is subjective. Why you are drawn to tell a particular story is deeply personal, and may in fact be one of the best things to listen down into. If I want to tell any story, whether about the near or far future, it's because I have some emotional skin in the game, however remote. I don't want to tell a story about a technical accomplishment alone, because anyone can do that. There has to be something about it that insists that I be the one to say it, and that what I have to bring to the table will matter.

4. What can I bring to the table?

This last part, I keep coming back to a great deal lately. Most people think of creativity as a matter of inventing things -- making stuff up -- rather than synthesizing things. What comes out of our own experience and person-to-person relationships is at least as important, if not more so, than the stuff we invent. The latter has to be enriched by and transmuted through the former.

I don't think any of the books I've written now, I could have written when I was younger -- no, not even if someone had handed me an outline of the books and said "Here, run, with these." The story was only half the story.

I'll have more to say about all this in yet another post.

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Tags: creativity writers writing

Genji Press

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